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	<title>Comments on: The Official Blushmap</title>
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	<link>http://blurst.com/blog/the-official-blushmap/</link>
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		<title>By: Ben</title>
		<link>http://blurst.com/blog/the-official-blushmap/comment-page-1/#comment-238</link>
		<dc:creator>Ben</dc:creator>
		<pubDate>Sat, 07 Mar 2009 20:47:27 +0000</pubDate>
		<guid isPermaLink="false">http://blurst.com/blog/?p=485#comment-238</guid>
		<description>@Catinthewall - I hope YOU&#039;RE happy. :) And I didn&#039;t actually generate the fractal, I found an image of one I liked and then decimated it in photoshop to create a tileable image out of it. If you look closely, it&#039;s the very same fractal that&#039;s in the deep background in the actual game, too.

@BK - The sea vents were supposed to do a bunch of things that they didn&#039;t end up doing, unfortunately. One of the many victims of the 8 week blitz.

@The Entire Universe - Here are your wallpapers! http://blurst.com/blog/blush-wallpapers/</description>
		<content:encoded><![CDATA[<p>@Catinthewall &#8211; I hope YOU&#8217;RE happy. :) And I didn&#8217;t actually generate the fractal, I found an image of one I liked and then decimated it in photoshop to create a tileable image out of it. If you look closely, it&#8217;s the very same fractal that&#8217;s in the deep background in the actual game, too.</p>
<p>@BK &#8211; The sea vents were supposed to do a bunch of things that they didn&#8217;t end up doing, unfortunately. One of the many victims of the 8 week blitz.</p>
<p>@The Entire Universe &#8211; Here are your wallpapers! <a href="http://blurst.com/blog/blush-wallpapers/" rel="nofollow">http://blurst.com/blog/blush-wallpapers/</a></p>
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		<title>By: Catinthewall</title>
		<link>http://blurst.com/blog/the-official-blushmap/comment-page-1/#comment-237</link>
		<dc:creator>Catinthewall</dc:creator>
		<pubDate>Sat, 07 Mar 2009 20:36:00 +0000</pubDate>
		<guid isPermaLink="false">http://blurst.com/blog/?p=485#comment-237</guid>
		<description>Birth. Search. Fight. Grab. Swim. Hatch. Search. Fight. Grab. Swim. Hatch. Die.

There&#039;s your fanfiction, I hope you&#039;re happy.</description>
		<content:encoded><![CDATA[<p>Birth. Search. Fight. Grab. Swim. Hatch. Search. Fight. Grab. Swim. Hatch. Die.</p>
<p>There&#8217;s your fanfiction, I hope you&#8217;re happy.</p>
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		<title>By: Chetyre</title>
		<link>http://blurst.com/blog/the-official-blushmap/comment-page-1/#comment-236</link>
		<dc:creator>Chetyre</dc:creator>
		<pubDate>Sat, 07 Mar 2009 20:20:10 +0000</pubDate>
		<guid isPermaLink="false">http://blurst.com/blog/?p=485#comment-236</guid>
		<description>I haven&#039;t gone all the way to the sides I think, but as you do it starts getting darker and your vision decreases.  One time I collected a bunch of eggs and swam all the way to the &quot;top&quot; and it looked like fireworks went off and it collected my eggs.</description>
		<content:encoded><![CDATA[<p>I haven&#8217;t gone all the way to the sides I think, but as you do it starts getting darker and your vision decreases.  One time I collected a bunch of eggs and swam all the way to the &#8220;top&#8221; and it looked like fireworks went off and it collected my eggs.</p>
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	<item>
		<title>By: Catinthewall</title>
		<link>http://blurst.com/blog/the-official-blushmap/comment-page-1/#comment-232</link>
		<dc:creator>Catinthewall</dc:creator>
		<pubDate>Fri, 06 Mar 2009 20:31:13 +0000</pubDate>
		<guid isPermaLink="false">http://blurst.com/blog/?p=485#comment-232</guid>
		<description>Very cool, what did you use for the fractal in the background?

I&#039;ve never managed to waste a valuable life exploring in this game, but how do the edges work, is it a loop around, or just an endless void? can you reach the surface, or a point where the water pressure isn&#039;t enough for our little friend?

I personally see the blush as an underwater relative of the slime mold, with the collection points a space that the eggs mature and join the communal organism. and that would make the 4 minute limit when the cells decide to go their separate ways again. It fits perfectly, if you let it.</description>
		<content:encoded><![CDATA[<p>Very cool, what did you use for the fractal in the background?</p>
<p>I&#8217;ve never managed to waste a valuable life exploring in this game, but how do the edges work, is it a loop around, or just an endless void? can you reach the surface, or a point where the water pressure isn&#8217;t enough for our little friend?</p>
<p>I personally see the blush as an underwater relative of the slime mold, with the collection points a space that the eggs mature and join the communal organism. and that would make the 4 minute limit when the cells decide to go their separate ways again. It fits perfectly, if you let it.</p>
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		<title>By: PlasmaNova</title>
		<link>http://blurst.com/blog/the-official-blushmap/comment-page-1/#comment-230</link>
		<dc:creator>PlasmaNova</dc:creator>
		<pubDate>Thu, 05 Mar 2009 21:13:59 +0000</pubDate>
		<guid isPermaLink="false">http://blurst.com/blog/?p=485#comment-230</guid>
		<description>lol the fan fiction bit made me laugh.

And Blush wallpapers would be nice</description>
		<content:encoded><![CDATA[<p>lol the fan fiction bit made me laugh.</p>
<p>And Blush wallpapers would be nice</p>
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		<title>By: BK</title>
		<link>http://blurst.com/blog/the-official-blushmap/comment-page-1/#comment-226</link>
		<dc:creator>BK</dc:creator>
		<pubDate>Thu, 05 Mar 2009 02:45:06 +0000</pubDate>
		<guid isPermaLink="false">http://blurst.com/blog/?p=485#comment-226</guid>
		<description>I think it would be cool if those two underwater volcano type things at the sea floor would also be implemented as collection points.</description>
		<content:encoded><![CDATA[<p>I think it would be cool if those two underwater volcano type things at the sea floor would also be implemented as collection points.</p>
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		<title>By: Motz</title>
		<link>http://blurst.com/blog/the-official-blushmap/comment-page-1/#comment-224</link>
		<dc:creator>Motz</dc:creator>
		<pubDate>Thu, 05 Mar 2009 00:31:23 +0000</pubDate>
		<guid isPermaLink="false">http://blurst.com/blog/?p=485#comment-224</guid>
		<description>Blush wallpapers please!</description>
		<content:encoded><![CDATA[<p>Blush wallpapers please!</p>
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