Touch KO

Posts Tagged ‘Touch KO’:
Touch KO Out Now!
Back at the Unite Conference in 2008, Unity added the ability to publish for iPhone. After the conference, we stuck around and did a game jam with some friends. I made up a basic character and control scheme for an iPhone boxing game, which would later become Touch KO. Matt and I have been working on this as a side project of our own since about January. I chronicled the development pretty thoroughly on my own blog, so I won’t bother rehashing too many details here.
Anyhow, here we are many, many months later and Touch KO is now out in the App Store as an all new Blurst game! Apart from all the work Matt and I put into it, our good friend Mike Heald also did some awesome work on the game’s graphic design elements. It’s not quite as quirky as other Blurst games, but it does add some new Blurst achievements and a leaderboard. If you have an iPhone or iPod touch you should check it out! There is even a Blurst Ballroom level and a pair of Blurst trunks among tons of other shameless plugs for various friends of ours.
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Blurst
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We've been at GDC all week. Watch Matthew at the IGF awards, streaming live on http://gdc.gamespot.com/ (6:30PM PST) http://fb.me/6jc0zd2
3 days ago -
A new funding source for independent game developers: www.indie-fund.com http://fb.me/6rlRmfF
12 days ago -
POTD: Documentary about indie games shooting at Flashbang! http://fb.me/5VYiOnf
13 days ago
Getting Rid of White Halos in Transparent Textures
75 days ago
2.1K views
Flying Raptors in New ORVS
109 days ago
2.2K views
Jon Sack, Beesly
165 days ago
378 views













