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Minotaur China Shop (2)

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Posts Tagged ‘Minotaur China Shop’:

Twitter, Minotaur China Shop Beta

Posted to Blurst by Matthew on November 17th, 2008

Two Quick Things:

First, we’ll be launching a beta of Mintoaur China Shop very soon now.  If you’re interested in testing the game–and providing us feedback–please do drop us a line at beta@blurst.com.  We’ll be with you shortly.

Second, we plan to announce theses sorts of housekeeping item mainly via our Blurst Twitter account. If you haven’t used it before, Twitter is essentially one-to-many, semi-instant messaging.  Users submit 140-character updates about their lives and projects.  Interested parties then subscribe to a user’s updates.  So follow us on Twitter!  We’ll try to be diligent and provide juicy tidbits you won’t get here on the blog.

And if you really want to follow us, all of our source control commits are over @Flashbang.

But now, back to work!  Apologies for the relative silence lately; we’re working hard to get all of our non-Blurst stuff out of the way.  Things are really shaping up…

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Unity Awards 2008 Audience Voting (Hint!)

Posted to Friends by Matthew on October 16th, 2008

Unity, the the engine technology we use, is holding their second Unity Awards. We actually took home first place last year with Splume, and this year we’ve entered all of our new games (Raptor Safari, Jetpack Brontosaurus, and Minotaur China Shop).  Audience voting determines the Forum Favorite award, which is worth a cool 1,000 euros. There are some great games in the lineup, so go check them out and cast your vote!  It’s worth the I Voted achievement ;)

A vote for Raptor Safari would be appreciated, of course, but make sure you check out Tumbledrop and RastaMonkey, both excellent physics games.  There are a lot of games to play, and most of these are in development and worth keeping an eye on!

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