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Meet the Team: Shawn White

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Meet the Team: Shawn

Posted to Blurst by Shawn on October 16th, 2008

Time for my little introduction. I’m Shawn, one of the Flashbang programmers. Like the other programmers here I do pretty much anything that needs to be done, but my specialty is graphics programming. When we need interdimensional jetpack exhaust, balls that looks like candy, a china shop to become hellish, or a graphics engine made in a week, I’m the guy that makes it happen. In other words, it’s my job to make the games look “next gen” … whatever that means. It’s also my job to make these awesome “next gen” games work on your hundred-year-old computers. :( I also spend much of my free time making cool little demos which I end up putting up on my blog.

I started working at Flashbang as an intern back in April of ‘07 when I found Steve through the Art Institutes as a student. I first worked with Steve on a student project in which he was the Faculty Advisor. We literally slaved with four other students for months to make Shanke, a 3D physics based jousting game, for the Art Institutes. Shanke went on to be displayed for the Art Institutes at Siggraph and the Game Developers Conference.

Y’all will mostly see me rambling on about new and exciting graphics tech here. The Unity engine along with their webplayer has enabled us to take web-based games into the realm of “next gen.” No longer are we stuck with the graphical limitations of Flash in order to bring awesome games for FREE to the internet. I know I’m excited to be making these awesome beautiful games.

If you have any questions or comments for me, whether it be about what I do or about one of our games, then leave a comment and let me know!

Go Kill Some Raptors!
~Shawn

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