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	<title>Comments on: Blush Audio Production Begins</title>
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		<title>By: soad667</title>
		<link>http://blurst.com/blog/blush-music-samples/comment-page-1/#comment-164</link>
		<dc:creator>soad667</dc:creator>
		<pubDate>Sat, 24 Jan 2009 20:58:34 +0000</pubDate>
		<guid isPermaLink="false">http://blurst.com/blog/?p=384#comment-164</guid>
		<description>I really liked the first track, a lot more than all the rest. Similar ambient tracks with not much percussions, beats etc will fit perfectly to the game&#039;s style, except if our &quot;hero&quot; runs around like mad, hitting and breaking stuff. :P</description>
		<content:encoded><![CDATA[<p>I really liked the first track, a lot more than all the rest. Similar ambient tracks with not much percussions, beats etc will fit perfectly to the game&#8217;s style, except if our &#8220;hero&#8221; runs around like mad, hitting and breaking stuff. :P</p>
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		<title>By: Arrie</title>
		<link>http://blurst.com/blog/blush-music-samples/comment-page-1/#comment-159</link>
		<dc:creator>Arrie</dc:creator>
		<pubDate>Fri, 23 Jan 2009 05:45:49 +0000</pubDate>
		<guid isPermaLink="false">http://blurst.com/blog/?p=384#comment-159</guid>
		<description>I really liked #3. 1 seems like it would fit well with the texture of the game, though.</description>
		<content:encoded><![CDATA[<p>I really liked #3. 1 seems like it would fit well with the texture of the game, though.</p>
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		<title>By: Haruspex</title>
		<link>http://blurst.com/blog/blush-music-samples/comment-page-1/#comment-158</link>
		<dc:creator>Haruspex</dc:creator>
		<pubDate>Fri, 23 Jan 2009 02:06:27 +0000</pubDate>
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		<description>I agree that track 1 is the best for the ambiet background music save for the high-pitched instrument which begins around 17 seconds.  It feels too high-pitched and squealy for my tastes, especially to hear for the majority of the game.  I enjoy what is going on from 10 seconds to 17 seconds of track 3 for an ambient track as well.

I fully agree with your opinoin on track 5.  I have no complaints.

I&#039;m not really feeling the rest of the music for the game, however I enjoy them for other reasons.</description>
		<content:encoded><![CDATA[<p>I agree that track 1 is the best for the ambiet background music save for the high-pitched instrument which begins around 17 seconds.  It feels too high-pitched and squealy for my tastes, especially to hear for the majority of the game.  I enjoy what is going on from 10 seconds to 17 seconds of track 3 for an ambient track as well.</p>
<p>I fully agree with your opinoin on track 5.  I have no complaints.</p>
<p>I&#8217;m not really feeling the rest of the music for the game, however I enjoy them for other reasons.</p>
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		<title>By: Namaste</title>
		<link>http://blurst.com/blog/blush-music-samples/comment-page-1/#comment-157</link>
		<dc:creator>Namaste</dc:creator>
		<pubDate>Fri, 23 Jan 2009 01:39:08 +0000</pubDate>
		<guid isPermaLink="false">http://blurst.com/blog/?p=384#comment-157</guid>
		<description>Track 5 is a great theme track. If track 2 had a little tighter sound with less ambient tones and a little more groove, but also more diversity from moment to moment, I think it would make for great gameplay music. Track 1 makes me feel like Link falling asleep in a meadow when it&#039;s not safe because there are bad guys around.</description>
		<content:encoded><![CDATA[<p>Track 5 is a great theme track. If track 2 had a little tighter sound with less ambient tones and a little more groove, but also more diversity from moment to moment, I think it would make for great gameplay music. Track 1 makes me feel like Link falling asleep in a meadow when it&#8217;s not safe because there are bad guys around.</p>
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